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You may see the screen come up and then go away. At this point, just to initialize everything, I recommend running the game once.Inside of the plugins folder should look something like this: Now, to make sure everything is in order, you can click into the BepInEx folder and you should see a folder called "plugins".Choose "Yes" to merge the folders when you see the prompt. Then you can simply extract that zip into your install folder. So if we're installing Memoria for FF6, just download the Final Fantasy 6 link there.Next you need to download a specific plugin for whichever Pixel Remaster you're modding.Unzip everything into your install folder.Download this BepInEx zip folder here: DOWNLOAD.Otherwise, I will detail how to get it working. You can find everything you need to know on the Memoria GitHub page here. How To Use MemoriaIf a mod requires Memoria, it should say so. You might need Memoria for some mods and I'll talk about that next.Your first troubleshoot step should be to make sure you're using the custom UnityPlayer.dll.
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Make sure you did that because no mods will work without that step.Overwrite the original UnityPlayer.dll inside the install folder with the custom one.Extract with 7-Zip or another program that can extract.
![Download ff6 remake steam](https://cdn3.cdnme.se/5447227/9-3/21_64e61dfdddf2b33c615a3cd4.png)